Thursday, July 28, 2005

American Psycho

As I went spelunking for pre-Batman Christian Bale I stumbled upon 2000's American Psycho. Have you seen this? Can you explain it to me? It took repeated viewing before I caught the nuances of the plot, but once I did it seemed more average than when I was just guessing at what happened. The plot has issues, the supporting cast is subpar and flat. Bale, however, gives an energetic performance that is amusing for much of the film. He pulls off insane yuppie with very few hiccups. But that's about all the film has going for it. Some may find it amusing and/or understand it on the first pass, but everyone else will probably see this film for what it is; potential crushed under the immense weight of averageness.

Thursday, July 21, 2005

Bringing Up Baby

It's a light hearted, fast paced romp through classical Hollywood romance with a screwball twist. If any of those adjectives sounded intriguing then there is a good chance you'll like Bringing Up Baby. Don't expect anything earth shatteringly brilliant, though. This is far from the most serious or prestigious work of the studio system era. The story is weak and the supporting characters are uninteresting, but Cary Grant and Katy Hepburn are brilliant, per usual. Go and check it out.

Charlie and the Chocolate Factory

The obvious comparisons between this year's version and the 1971's are unavoidable. But where director Mel Stuart took many liberties with the original film Tim Burton has stayed truer to the source material. Though pleasurable to view and charming at times Charlie and the Chocolate Factory has a lot of problems.

There are numerous instances of unexplored plot points that seemed prominent and then just forgotten about. The story lacks a solid structure. We travel to many exotic locales in Mr. Wonka's factory, but for no reason other than to ditch the children that have won their entry into it. It's really more of a hassle to wait for and watch each little brat go than anything else.

And of course there is Johnny Depp's bizarre characterization of Willy Wonka. Gene Wilder played a more sensible and approachable character, but Depp alienates us preventing any sort of compassion for his parental problems.

It is difficult for me to say this, having liked him for so long, but it seems as though Tim Burton is losing his edge. Of his last ten films Batman and Edward Scissorhands are by far the best, and those were made around 15 years ago. Since then he has dabbled in dreary, unremarkable endeavors that fail to leave any sort of lasting impression. Perhaps his upcoming The Corpse Bride can capture some of that magic that set him apart from other directors. Let's hope Burton starts making really memorable films again and let's acknowledge his most recent film for what it is - nothing special.

Cool Hand Luke

Screen legend Paul Newman delivers a stellar performance as a man sentenced to 2 years on a chain gang. The powers that be try and break him and transform him into something he's not, but fail. A great film and one of the greatest prison movies ever.

Wednesday, July 20, 2005

Harry Potter and the Half-Blood Prince

Book 6 in the famed Harry Potter series will stand apart from all the others (including the upcoming 7) for many reasons.

First of all, this is the first book in the series to be shorter than its preceding entry. Six stands at 652 pages, and like all the other ones it is a very quick read. Technicalities aside, HP6 is the most mature and satisfying tale yet. Of course, as Harry grows into a young man the story will have to stay on par with him. Author J.K. Rowling doesn't pull any punches with her very real feeling plot twists.

Of course the standard Rowling detective elements are still there, but they some how feel less conveniently placed than in previous books. This culminates in, what I believe to be, the best book in the series thus far. Anybody disappointed by the slightly long-winded, but still excellent, book 5 will appreciate the story getting back on track before heading into the home stretch.

There will be obvious speculation as to what book 7 will hold. Forgive stating what would appear to be the obvious, but given what we've had so far 7 will stand as a very complete story. Yes, it's the ending of the entire series, but I mean it like I mean 1, 2, and 3 were very complete. Each of those books seemed to be separate tales in an overarching story. The standard Harry goes to school, has an adventure, everything works out, repeat formula. Four started the same way, but ever since its twist ending there has been a clear three act story at work. Harry's adventures in the first three novels were neatly packaged and ended with no loose ends. In order to remain fresh over so many years and to leave us always wanting more Rowling cleverly kept 4 and 5 rather open ended. Six stands as the last act in this story arch. It has ended Harry's travel into adulthood and also prepared us for the final battle.

As such, Harry Potter and the Half-Blood Prince is a recommended read, though it's narrative is deeply rooted in previous installments more so than any other. Of course, if you cared to read this you've probably read 1 through 5 already. Let me know what you think.

jmducat@gmail.com

Friday, July 15, 2005

Mysterious Island (1961)

In the mood for a campy 1950's sci-fi movie? Good, Mysterious Island won't disappoint. The film is based on a Jules Verne novel and centers on several Civil War soldiers being swept away to a, ummm, mysterious island. The action is steady and exciting, and a lot of the effects still look good +40 years later. This is a light-hearted, fun movie. It makes some weak attempts to generate emotion of some sense but never full succeeds. Even so, it's short enough that you won't care.

Grade: B

Wednesday, July 13, 2005

Game of the Year: So far....

Halfway through the year and I think it's time to reflect on some of the best the interactive arts have had to offer us. The following games are presented in order of release for the calender year 2005.

Winning Eleven 8 International (PS2/XB)

What is expected to be the best sports game of 2005 lacks online play, but who cares when it is so much better than every other sports game out there?








Resident Evil 4 (GC)

Take equal parts scary as shit, fantastic gameplay, killer visuals/sounds, and the RE franchise and get the front runner for game of the year. A must play.








Gran Turismo 4 (PS2)

A sentimental choice for game of the year with every edition. Still one of the best racers out there, but too many unaddressed issues from previous games will probably hold this one back.








Splinter Cell: Chaos Theory (PS2/GC/XB)

It's like three games in one (single player, online multi-player, online co-op), and each game is better than most. Some of the best visuals and sound on any platform don't hurt Sam Fisher's chances of another award.







God of War (PS2)

Neither revolutionary or evolutionary, GoW is the poster child for taking a familiar genre and doing everything in it perfectly. All hail.









Jade Empire (XB)

From the creators of KotOR, one of 2003's best games, Jade stands as a unique and beautiful RPG in a year when RPGs on the whole have been neither.








Grand Theft Auto: San Andreas (XB)

Essentially a port of last year's PS2 version, San Andreas is still a great game with some new features that give it a second wind.










I would very much appreciate any comments on the list thus far.

Katamari Damacy

The Japanese are crazy. Want proof? Just get your hands on some Japanese game imports and check it out yourself. They have things nobody would think of on their best acid trip; interactive gaming porn, surgery games, giant ball rolling simulators. Actually, the giant ball rolling simulation that I'm thinking of is the subject of this review. A little budget game from our far east friends made a big impression in the states last year so I thought I should bring you up to speed on it.

The name of the game is Katamari Damacy. Your guess on the exact pronounciation is as good as mine, but I did hear that translated it means "awesome soundtrack," or something. We'll come to that - anyways, the game is $20 new and only available for the PS2. The game was developed and published by Namco and was released here in September 2004.

Before I get to the gameplay I should give you a rundown of the unquestionably bizaare and unique story. You are the Prince of the Cosmos and you're about 1 cm tall. Your father, the King of the Cosmos, got hammered one night (no, I'm not kidding) and destroyed all the stars in the sky. You, as his son, have been commissioned to replace all the stars by creating them on earth. How do you create them? This is when the ball rolling begins.

You'll start each level with a katamari, which is essentially a ball you roll around and things stick to. You'll start small, rolling around tables and floors, picking up paper clips and staples and such. As more objects stick your katamari it'll get bigger. Soon you'll be picking up birds, chairs, people, cars, trees, buildings, etc. Each level has a goal for size or an objective to complete.

It sounds simple and dumb, I know, but so does creating rows out of falling blocks. You use both analog sticks to manuveur your every growing ball of stuff like it were a tank. Push forward on both to move forward and in opposite directions to turn, for example.

The cutscenes are outrageously absurd. As such you'll want to complete each level to see them. You'll also want to play each level to hear (and this is the best part of the game) the different music. The soundtrack is probably one of the best and most original assemblige of songs in any video game, period. Songs range from Sinatra-like crooning to up-tempo techno rhythms, and each are sublime.

This game is short, simple, addictive, and, most importantly, fun. What have you got to lose? Twently bucks gets you a pass to check out one of last year's best games.